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 Super Mario 64

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NDR72
Overlord
Overlord
NDR72


Posts : 103
Join date : 2008-04-27
Age : 29
Location : Montreal, Quebec, Canada

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PostSubject: Super Mario 64   Super Mario 64 Icon_minitimeWed May 07, 2008 11:55 pm

Backwards long jump on endless stairs: Longjump, when done, hold Z and analog backwards while mashing A:


Like So:
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Seth
Overlord
Overlord
Seth


Posts : 128
Join date : 2008-04-27
Age : 30
Location : Montreal

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PostSubject: Re: Super Mario 64   Super Mario 64 Icon_minitimeThu May 08, 2008 12:12 am

Hell yeah!
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MiniEggsLover
Lord
Lord



Posts : 82
Join date : 2008-04-30
Age : 30
Location : Montreal, Thétraultville

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PostSubject: Re: Super Mario 64   Super Mario 64 Icon_minitimeThu May 08, 2008 1:14 am

OMG... Nice.

So much glitches in this game Razz
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NDR72
Overlord
Overlord
NDR72


Posts : 103
Join date : 2008-04-27
Age : 29
Location : Montreal, Quebec, Canada

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PostSubject: Re: Super Mario 64   Super Mario 64 Icon_minitimeThu May 08, 2008 9:07 pm

MiniEggsLover wrote:
OMG... Nice.

So much glitches in this game Razz

Yeah the testers were smokin some good shit lol!
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MiniEggsLover
Lord
Lord



Posts : 82
Join date : 2008-04-30
Age : 30
Location : Montreal, Thétraultville

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PostSubject: Re: Super Mario 64   Super Mario 64 Icon_minitimeThu May 08, 2008 11:38 pm

NDR72 wrote:
MiniEggsLover wrote:
OMG... Nice.

So much glitches in this game Razz

Yeah the testers were smokin some good shit lol!


Know it's a joke. But still. I don't think so.

In facts, it's a oold game,
and before, testing a game was... freakin' hard. I mean. You had to bump into each
single wall or object to see if the collisions were OK. And many other things.

Now, they can automatically check if everything is OK (Not everything, but it's still a good help for testers)



-MiniEggsLover
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PostSubject: Re: Super Mario 64   Super Mario 64 Icon_minitime

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